Simplified building forms for spatial context. Heights may be estimated.
OpenStreetMapHeight above sea level (NAVD88). Lower elevations are generally more prone to flooding.
USGS 3DEPHeight above mean sea level. Flood levels are illustrative and vary with storm track, tides, and local conditions.
NOAA Tidal DatumsThe daily minimum water level during a normal tidal cycle. About 6 inches below mean sea level.
Average ocean height over time, used as the zero reference for elevation.
The daily peak water level during a normal tidal cycle.
An exceptionally high tide caused by alignment of the sun and moon. Shows what regular high tides may look like with future sea level rise.
NOAA Tidal DatumsCurrent sea level conditions. Used as the baseline for comparison.
~2 inches higher by 2030 (NOAA Intermediate-High scenario). Within the next 5 years.
~4 inches higher by 2040 (NOAA Intermediate-High scenario). Within the lifetime of a typical mortgage.
~10 inches higher by 2050 (NOAA Intermediate-High scenario). A common horizon for infrastructure investment.
~16 inches higher by 2060 (NOAA Intermediate-High scenario). Around the time today's children are adults.
~24 inches higher by 2070 (NOAA Intermediate-High scenario). Within the lifespan of buildings built today.
Tampa Bay CSAPSaffir-Simpson hurricane categories based on sustained wind speed. Higher categories push more water inland.
NOAA SLOSHTampa Bay 3D Sandbox is an interactive coastal flood visualization tool built for the Tampa Bay region. It allows users to explore flood risk, simulate sea level rise and storm surge scenarios, and build adaptation strategies in a real-time 3D environment.
The application combines high-resolution terrain data, building footprints, flood zone boundaries, and tidal information to create a comprehensive picture of coastal vulnerability. Users can switch between multiple view modes, toggle data layers, and export their work as images, videos, or 3D models.
This is a research prototype developed by TBRPC for demonstration and non-commercial use.
Use the View toolbar button to open the layer panel. The layer panel contains toggles for all available data layers organized by category.
Click the checkbox next to a layer name to add or remove it from the map. Some layers have additional options (such as opacity sliders or sub-layer toggles) that appear when the layer is active.
Available layer categories include:
Active layers are shown in the layer panel with a checked checkbox. The order of layers in the panel reflects their draw order on the map.
When multiple flood layers are active simultaneously, they blend together to show compound risk. You can adjust individual layer opacity using the slider that appears beneath each active layer.
To quickly hide all layers, use the master toggle at the top of the layer panel.
The legend appears automatically when data layers are active. It displays color ramps and symbology for each visible layer, helping you interpret the map.
The legend updates dynamically as you toggle layers on and off. When exporting an image, the legend is embedded in the output.
Use the Inspect tool (I) to click on any object in the scene and view its properties. For buildings, this includes address, footprint area, and elevation data. For flood zones, it shows the zone designation and base flood elevation.
The information panel appears as a popup near the clicked location and can be dismissed by clicking elsewhere or pressing Escape.
Press T to toggle between a top-down 2D view and an angled 3D perspective. In top-down mode, the camera looks straight down with no tilt, which is useful for measuring areas and comparing layer boundaries.
The Mode toolbar also offers Diorama, Section, and Immersive presets that adjust the camera, clipping, and scene presentation.
The application supports light and dark base tones for the terrain and buildings. Use the Controls panel to switch color modes. Dark mode is the default and provides better contrast for flood visualization overlays.
Click the Basemaps button in the toolbar to choose between three base layer styles:
The active basemap is highlighted with a border. Switching basemaps preserves your current camera position and active layers.
Activate the Measure tool by pressing M or clicking the ruler icon in the Edit toolbar. Click points on the map to create measurement segments. The tool displays distance in feet and meters.
Double-click or press Escape to finish a measurement. Measurements persist on screen until you start a new one or switch tools.
The Section Cut tool (S) lets you slice through the 3D terrain and buildings to reveal cross-sectional views. Click two points on the map to define the cut plane.
Once active, the section cut shows a profile view with elevation data. This is useful for understanding how flood levels relate to terrain height at specific locations.
The Inspect tool (I) enables point-and-click querying of map features. Click on buildings, flood zones, or terrain to see attribute data in a popup.
Building inspections show estimated floor elevations, footprint area, and structure type when available. Flood zone inspections show FEMA zone designations and base flood elevations.
The Build tool (B) allows you to place and scale adaptation structures on the map. Use it to prototype seawalls, berms, elevated structures, and other flood mitigation features.
Press K to clear the current site and remove all placed objects. The build tool works in conjunction with the flood simulation to show how adaptation features affect inundation.
The Export toolbar provides three output formats:
Exported images include the active legend and a metadata watermark. Videos capture at the current viewport resolution.
This application integrates data from multiple authoritative sources:
Data is provided as-is for research and demonstration purposes. Always consult primary sources for planning or regulatory decisions.